Merge branch 'master' into patch-1
This commit is contained in:
commit
5ff9f9ae8c
1 changed files with 5 additions and 20 deletions
|
|
@ -8,30 +8,15 @@ GeyserConnect is a extension for Geyser that allows you to join multiple servers
|
|||
|
||||
## Setup
|
||||
(For GeyserConnect to work you need an open UDP port, by default it's `19132`.)
|
||||
1. Download the latest build from [Github Actions](https://github.com/GeyserMC/GeyserConnect/actions)
|
||||
1. Download the latest Geyser build from the [downloads page](https://geysermc.org/download#standalone)
|
||||
2. Download the latest build from [Github Actions](https://github.com/GeyserMC/GeyserConnect/actions)
|
||||
3. Extract the downloaded ZIP file, and put the extracted JAR file into the `extensions` folder in you're GeyserMC standalone installation.
|
||||
4. Start Geyser standalone as you do with a normal Geyser install. EG: `java -Xms1024M -jar Geyser.jar` (More info on [Creating a Startup Script](/geyser/creating-a-startup-script/))
|
||||
5. Shutdown the standalone Geyser instance, and make you're desired changes to the GeyserConnect configuration in `GeyserConnect` in the `extensions` folder.
|
||||
6. Connect to it to make sure its all working.
|
||||
|
||||
## DNS and Docker
|
||||
There are both [DNS](https://github.com/GeyserMC/GeyserConnect/tree/master/bind9) (using bind9) and [Docker](https://github.com/GeyserMC/GeyserConnect/tree/master/docker) configs in the repo if you would like to use them.
|
||||
## DNS
|
||||
There are [DNS](https://github.com/GeyserMC/GeyserConnect/tree/master/bind9) (using bind9) configs in the repo if you would like to use them.
|
||||
|
||||
## Config
|
||||
* `address` - The IP address that will listen for connections.
|
||||
* `remote-address` - The IP address to forward players to, this needs to be accessible by the client. Set it to `auto` to grab your public IP automatically.
|
||||
* `port` - The port that will listen for connections.
|
||||
* `debug-mode` - If debug messages should be sent through console.
|
||||
* `max-players` - Maximum amount of players that can connect.
|
||||
* `motd` - MOTD to display.
|
||||
* `geyser`
|
||||
* `debug-mode` - If debug messages should be sent through the console, has to be enabled in both places to work.
|
||||
* `shutdown-time` - The time to wait after the last player disconnects to shutdown the proxy, in seconds. Set to -1 to disable.
|
||||
* `servers` - A list of servers to show for everyone build from `address`, `port`, `name`, `online` and `bedrock` all optional apart from address.
|
||||
* `custom-servers`
|
||||
* `enabled` - Should custom servers be enabled for users.
|
||||
* `max` - Max amount of custom servers per user.
|
||||
* `storage-type` - Storage engine for custom servers. Can be `json`, `sqlite`, `mysql`
|
||||
* `mysql` - Connection information for the MySQL database if enabled
|
||||
|
||||
The default config can be found [here](https://github.com/GeyserMC/GeyserConnect/blob/master/src/main/resources/config.yml).
|
||||
See [here](https://github.com/GeyserMC/GeyserConnect/blob/master/src/main/resources/config.yml).
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue