#Genisys Advanced Configuration File

#Version of this file
config:
 version: 14

level:
 #Set if turn on the weather system
 weather: true
 #Weather random duration
 weather-random-duration-min: 6000
 weather-random-duration-max: 12000
 #Random lightning interval，default as 10s, 0 = disable
 lightning-time: 200
 #Set if enable lightning with fire
 lightning-fire: false
 #Set if enable fire spread
 fire-spread: false
 
player:
 #the switch of hunger system
 hunger: true
 #Minimum health when someone is attacking by being hungry
 hunger-health: 10
 #Hunger Time-Counter, Default: 80=4sec
 hunger-timer: 3000
 #Choose if turn on the experience system
 experience: true
 #Choose if keep inventory when a player died
 keep-inventory: false
 #The space of inventory
 inventory-num: 36
 #Clear the inventory automatically when change the gamemode into creative
 auto-clear-inventory : true
 #Choose if keep experience when a player died
 keep-experience: false
 #If players get crash when join, set this below 10. disable=-1
 chunk-radius: -1

nether:
 #Choose if the nether's allowed,the level of nether will generate automatically
 allow-nether: true
 #The name of nether's level
 level-name: "nether"
 
server:
 #Pregenerate the experience data，0=disabled
 experience-cache: 65535
 #Choose if spawning iron golem is allowed
 allow-iron-golem: false
 #Choose if spawning snow golem is allowed
 allow-snow-golem: false
 #Choose if anvil and enchanttable are allowed
 allow-anvilandenchanttable: true
 #Choose if disable server.log
 disable-log: false
 #Choose if enable auto anti fly
 anti-fly: true
 #Choose if enable async chunks request
 async-chunk-request: true
 #Choose how to remind player when a player join
 #0 = Message, 1 = Tip, 2 = Popup
 player-msg-type: 0
 login-msg: "§3@player joined the game"
 logout-msg: "§3@player left the game"
 #Choose if read recipes from json
 recipes-from-json: false
 #Choose if read creative item from json
 creative-items-from-json: false
 #Choose if minecart is free moving, follow rails or disable
 #-1=disable, 0=free moving, 1=follow rails
 minecart-moving-type: 0
 #Choose if enable movement check (no more pull back)
 check-movement: true
 #Set if enable limited creative (cannot drop item, cannot interact Chests and so on)
 limited-creative: true
 #Set if add DestroyBlockParticle
 destroy-block-particle: true
 #Set if enable splash potion
 allow-splash-potion: true
 #Set if enable advanced Command Selector
 advanced-command-selector: false

redstone:
 ##########################################
 ###Choose if redstone system is allowed###
 ##########################################
 #If not true then the redstone won't work#
 ##########################################
 enable: false
 #Choose if allow frequancy pulse
 frequency-pulse: false
 #Set the frequency of pulse, Default: 1s
 pulse-frequency: 1

dserver:
 #The count of all multi-server unified
 enable: false
 #Query update automatically
 query-auto-update: false
 #Query update periodical
 query-tick-update: true
 #The max players' number of Motd
 motd-max-players: 0
 #The max players' number of query，0=Default
 query-max-players: 0
 #Show the number of all players on motd
 motd-all-players: false
 #Show the number of all players on Query
 query-all-players: false
 #Show the number of online players on motd
 motd-players: false
 #Show the number of online players on Query
 query-players: false
 #Update Frequency ,20=1s
 time: 40
 #Auto-retry times when failed
 retry-times: 3
 #the server list，Separate by ';'，e.g. 1.example.com:19132;2.example.com:19133
 server-list: ""
 
ai:
 #AI switch
 enable: false
 #Zombie'AI，0=disabled，1=AI 1.0ver，2=new AI(Faultiness)
 zombie: 1
 #PigZombie's AI
 pigzombie: true
 #the AI of cow and mushroom cow
 cow: true
 #Chicken's AI
 chicken: true
 #Sheep's AI
 sheep: true
 #Pigs' AI
 pig: true
 #Skeleton's AI
 skeleton: true
 #Creeper's AI
 creeper: true
 #Iron golem's AI
 iron-golem: true
 #Snow golem's AI
 snow-golem: true
 #Destory blocks if creeper exploded
 creeper-explode-destroy-block: false
 #Choose if allow mob auto generate
 mobgenerate: false
