<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____  
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \ 
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/ 
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_| 
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 * 
 *
*/

namespace pocketmine\block;

use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\Player;


class Cake extends Transparent{

	protected $id = self::CAKE_BLOCK;

	public function __construct($meta = 0){
		$this->meta = $meta;
	}

	public function canBeActivated() : bool {
		return true;
	}

	public function getHardness() {
		return 0.5;
	}

	public function getName() : string{
		return "Cake Block";
	}

	protected function recalculateBoundingBox() {

		$f = (1 + $this->getDamage() * 2) / 16;

		return new AxisAlignedBB(
			$this->x + $f,
			$this->y,
			$this->z + 0.0625,
			$this->x + 1 - 0.0625,
			$this->y + 0.5,
			$this->z + 1 - 0.0625
		);
	}

	public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
		$down = $this->getSide(0);
		if($down->getId() !== self::AIR){
			$this->getLevel()->setBlock($block, $this, true, true);

			return true;
		}

		return false;
	}

	public function onUpdate($type){
		if($type === Level::BLOCK_UPDATE_NORMAL){
			if($this->getSide(0)->getId() === self::AIR){ //Replace with common break method
				$this->getLevel()->setBlock($this, new Air(), true);

				return Level::BLOCK_UPDATE_NORMAL;
			}
		}

		return false;
	}

	public function getDrops(Item $item) : array {
		return [];
	}

	public function onActivate(Item $item, Player $player = null){
		if($player instanceof Player and $player->getHealth() < $player->getMaxHealth()){
			++$this->meta;

			$ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING);
			$player->heal($ev->getAmount(), $ev);

			if($this->meta >= 0x06){
				$this->getLevel()->setBlock($this, new Air(), true);
			}else{
				$this->getLevel()->setBlock($this, $this, true);
			}

			return true;
		}

		return false;
	}

}