<?php

/*
 *
 *  _____   _____   __   _   _   _____  __    __  _____
 * /  ___| | ____| |  \ | | | | /  ___/ \ \  / / /  ___/
 * | |     | |__   |   \| | | | | |___   \ \/ /  | |___
 * | |  _  |  __|  | |\   | | | \___  \   \  /   \___  \
 * | |_| | | |___  | | \  | | |  ___| |   / /     ___| |
 * \_____/ |_____| |_|  \_| |_| /_____/  /_/     /_____/
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author iTX Technologies
 * @link https://mcper.cn
 *
 */

namespace pocketmine\level\generator\populator;

use pocketmine\level\ChunkManager;
use pocketmine\level\generator\object\NetherOre as ObjectOre;
use pocketmine\utils\Random;

class NetherOre extends Populator{
	private $oreTypes = [];

	public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random){
		foreach($this->oreTypes as $type){
			$ore = new ObjectOre($random, $type);
			for($i = 0; $i < $ore->type->clusterCount; ++$i){
				$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
				$y = $random->nextRange($ore->type->minHeight, $ore->type->maxHeight);
				$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
				if($ore->canPlaceObject($level, $x, $y, $z)){
					$ore->placeObject($level, $x, $y, $z);
				}
			}
		}
	}

	public function setOreTypes(array $types){
		$this->oreTypes = $types;
	}
}