Update zho.ini
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1 changed files with 4 additions and 4 deletions
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@ -205,10 +205,10 @@ commands.setworldspawn.success=設定世界重生點為 ({%0}, {%1}, {%2})
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commands.summon.usage=/summon <實體名稱> [<x> <y> <z>] [數據標籤]
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commands.cave.usage=/cave <旋转角度> <洞穴长度> <分叉数> <洞穴强度> <X> <Y> <Z> <LevelName> | /cave getmypos
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commands.cave.info=旋转角度:{%0} 洞穴长度:{%1} 分叉数:{%2} 洞穴强度:{%3}
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commands.cave.start=开始生成矿洞,可能需要较多时间
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commands.cave.success=矿洞生成完毕啦
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commands.cave.usage=/cave <旋轉角度> <洞穴長度> <分叉數> <洞穴強度> <X> <Y> <Z> <LevelName> | /cave getmypos
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commands.cave.info=旋轉角度:{%0} 洞穴長度:{%1} 分叉數:{%2} 洞穴強度:{%3}
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commands.cave.start=開始生成礦洞,可能需要較多時間
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commands.cave.success=礦洞生成完畢啦
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# -------------------- PocketMine language files, only for console --------------------
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pocketmine.data.playerNotFound=無法找到玩家數據 "{%0}",正在創建新的數據檔
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