Rename "Bone Chamber" level to "Chamber of Bone"
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@ -65,7 +65,7 @@ BYTE SkelChamTrans3[] = {
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char *quest_level_names[] = {
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"",
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"Skeleton King's Lair",
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"Bone Chamber",
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"Chamber of Bone",
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"Maze",
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"Poisoned Water Supply",
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"Archbishop Lazarus' Lair",
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