🚚 Rename 'Dead' concept to 'Corpse' everywhere (#2808)
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13 changed files with 54 additions and 54 deletions
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@ -52,7 +52,7 @@ char dPreLight[MAXDUNX][MAXDUNY];
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int8_t dFlags[MAXDUNX][MAXDUNY];
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int8_t dPlayer[MAXDUNX][MAXDUNY];
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int16_t dMonster[MAXDUNX][MAXDUNY];
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int8_t dDead[MAXDUNX][MAXDUNY];
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int8_t dCorpse[MAXDUNX][MAXDUNY];
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char dObject[MAXDUNX][MAXDUNY];
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int8_t dItem[MAXDUNX][MAXDUNY];
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char dSpecial[MAXDUNX][MAXDUNY];
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@ -561,7 +561,7 @@ void DRLG_Init_Globals()
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memset(dFlags, 0, sizeof(dFlags));
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memset(dPlayer, 0, sizeof(dPlayer));
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memset(dMonster, 0, sizeof(dMonster));
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memset(dDead, 0, sizeof(dDead));
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memset(dCorpse, 0, sizeof(dCorpse));
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memset(dObject, 0, sizeof(dObject));
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memset(dItem, 0, sizeof(dItem));
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memset(dSpecial, 0, sizeof(dSpecial));
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