Move NewPlrAnim logic to AnimationInfo

Adjust SetNewAnimation-Parameter Names to Class Member

Adjust NewPlrAnim-Parameter Names to SetNewAnimation-Parameter Names
This commit is contained in:
obligaron 2021-04-28 06:27:22 +02:00 committed by Anders Jenbo
commit 16b3b38908
8 changed files with 117 additions and 102 deletions

View file

@ -880,8 +880,8 @@ void recv_plrinfo(int pnum, TCmdPlrInfoHdr *p, bool recv)
LoadPlrGFX(pnum, PFILE_DEATH);
plr[pnum]._pmode = PM_DEATH;
NewPlrAnim(pnum, plr[pnum]._pDAnim[DIR_S], plr[pnum]._pDFrames, 1, plr[pnum]._pDWidth);
plr[pnum].AnimInfo.CurrentFrame = plr[pnum].AnimInfo.FrameLen - 1;
plr[pnum].actionFrame = 2 * plr[pnum].AnimInfo.FrameLen;
plr[pnum].AnimInfo.CurrentFrame = plr[pnum].AnimInfo.NumberOfFrames - 1;
plr[pnum].actionFrame = 2 * plr[pnum].AnimInfo.NumberOfFrames;
dFlags[plr[pnum].position.tile.x][plr[pnum].position.tile.y] |= BFLAG_DEAD_PLAYER;
}
}