🎨 Rename 'plr_class' enum to 'HeroClass'
Members were renamed as well for readability.
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21 changed files with 539 additions and 539 deletions
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@ -217,7 +217,7 @@ void UnPackPlayer(PkPlayerStruct *pPack, int pnum, bool netSync)
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ClrPlrPath(pnum);
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pPlayer->destAction = ACTION_NONE;
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strcpy(pPlayer->_pName, pPack->pName);
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pPlayer->_pClass = (plr_class)pPack->pClass;
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pPlayer->_pClass = (HeroClass)pPack->pClass;
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InitPlayer(pnum, true);
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pPlayer->_pBaseStr = pPack->pBaseStr;
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pPlayer->_pStrength = pPack->pBaseStr;
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