Clean up sub folders using clang-tidy/Android Studio

This commit is contained in:
Anders Jenbo 2021-07-06 23:25:13 +02:00
commit 2ca6e37c46
27 changed files with 236 additions and 294 deletions

View file

@ -271,7 +271,7 @@ void WordWrapGameString(char *text, size_t width, GameFontTables size, int spaci
/**
* @todo replace Rectangle with cropped Surface
*/
int DrawString(const Surface &out, const char *text, const Rectangle &rect, uint16_t flags, int spacing, int lineHeight, bool drawTextCursor)
uint16_t DrawString(const Surface &out, const char *text, const Rectangle &rect, uint16_t flags, int spacing, int lineHeight, bool drawTextCursor)
{
GameFontTables size = GameFontSmall;
if ((flags & UIS_MED) != 0)
@ -312,7 +312,7 @@ int DrawString(const Surface &out, const char *text, const Rectangle &rect, uint
if (lineHeight == -1)
lineHeight = LineHeights[size];
unsigned i = 0;
uint16_t i = 0;
for (; i < textLength; i++) {
uint8_t frame = FontFrame[size][FontIndex[static_cast<uint8_t>(text[i])]];
int symbolWidth = FontKern[size][frame];
@ -346,7 +346,7 @@ int DrawString(const Surface &out, const char *text, const Rectangle &rect, uint
return i;
}
int PentSpn2Spin()
uint8_t PentSpn2Spin()
{
return (SDL_GetTicks() / 50) % 8 + 1;
}