Strip out debug features from the release builds

leveldebug and lightmax still remains
This commit is contained in:
Anders Jenbo 2021-02-19 21:29:38 +01:00
commit 327042c2e5
8 changed files with 19 additions and 14 deletions

View file

@ -9,7 +9,6 @@ DEVILUTION_BEGIN_NAMESPACE
#ifdef _DEBUG
BOOL update_seed_check = FALSE;
#endif
#define DEBUGSEEDS 4096
int seed_index;
@ -48,7 +47,6 @@ void CheckDungeonClear()
}
}
#ifdef _DEBUG
void GiveGoldCheat()
{
int i, ni;