Strip out debug features from the release builds
leveldebug and lightmax still remains
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8 changed files with 19 additions and 14 deletions
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@ -9,7 +9,6 @@ DEVILUTION_BEGIN_NAMESPACE
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#ifdef _DEBUG
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BOOL update_seed_check = FALSE;
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#endif
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#define DEBUGSEEDS 4096
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int seed_index;
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@ -48,7 +47,6 @@ void CheckDungeonClear()
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}
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}
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#ifdef _DEBUG
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void GiveGoldCheat()
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{
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int i, ni;
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