♻️ Convert 'ItemType' enum to enum class
🎨 Rename 'ItemType' elements to enum class standards
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5607c58daa
commit
379a27b64a
23 changed files with 703 additions and 703 deletions
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@ -429,19 +429,19 @@ int DrawDurIcon4Item(const Surface &out, Item &pItem, int x, int c)
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return x;
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if (c == 0) {
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switch (pItem._itype) {
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case ITYPE_SWORD:
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case ItemType::Sword:
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c = 2;
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break;
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case ITYPE_AXE:
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case ItemType::Axe:
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c = 6;
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break;
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case ITYPE_BOW:
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case ItemType::Bow:
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c = 7;
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break;
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case ITYPE_MACE:
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case ItemType::Mace:
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c = 5;
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break;
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case ITYPE_STAFF:
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case ItemType::Staff:
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c = 8;
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break;
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default:
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@ -1314,7 +1314,7 @@ void DrawInfoBox(const Surface &out)
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InfoColor = UiFlags::ColorSilver;
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} else if (pcurs >= CURSOR_FIRSTITEM) {
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auto &myPlayer = Players[MyPlayerId];
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if (myPlayer.HoldItem._itype == ITYPE_GOLD) {
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if (myPlayer.HoldItem._itype == ItemType::Gold) {
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int nGold = myPlayer.HoldItem._ivalue;
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strcpy(infostr, fmt::format(ngettext("{:d} gold piece", "{:d} gold pieces", nGold), nGold).c_str());
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} else if (!myPlayer.HoldItem._iStatFlag) {
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