♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath'
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8 changed files with 24 additions and 28 deletions
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@ -279,7 +279,7 @@ void DoResurrect(int pnum, int rid)
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drawmanaflag = true;
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}
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ClrPlrPath(rid);
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ClrPlrPath(&plr[rid]);
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plr[rid].destAction = ACTION_NONE;
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plr[rid]._pInvincible = false;
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PlacePlayer(rid);
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