add megatiles to tiledata (#3211)

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qndel 2021-11-06 18:53:53 +01:00 committed by GitHub
commit 46ed79ad42
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3 changed files with 69 additions and 15 deletions

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@ -31,6 +31,7 @@ void NextDebugMonster();
void SetDebugLevelSeedInfos(uint32_t mid1Seed, uint32_t mid2Seed, uint32_t mid3Seed, uint32_t endSeed);
bool CheckDebugTextCommand(const string_view text);
bool IsDebugGridTextNeeded();
bool IsDebugGridInMegatiles();
bool GetDebugGridText(Point dungeonCoords, char *debugGridTextBuffer);
} // namespace devilution