Consolidate logic for Mana Shield and player damage.
This commit is contained in:
parent
4c0581ca5e
commit
4faf09c2df
8 changed files with 72 additions and 147 deletions
|
|
@ -26,7 +26,7 @@ MissileData missiledata[] = {
|
|||
{ &AddTown, &MI_Town, MIS_TOWN, true, 1, MISR_MAGIC, MFILE_PORTAL, LS_SENTINEL, LS_ELEMENTL },
|
||||
{ &AddFlash, &MI_Flash, MIS_FLASH, true, 1, MISR_MAGIC, MFILE_BLUEXFR, LS_NOVA, LS_ELECIMP1 },
|
||||
{ &AddFlash2, &MI_Flash2, MIS_FLASH2, true, 1, MISR_MAGIC, MFILE_BLUEXBK, SFX_NONE, SFX_NONE },
|
||||
{ &AddManashield, &MI_SetManashield, MIS_MANASHIELD, false, 1, MISR_MAGIC, MFILE_MANASHLD, LS_MSHIELD, SFX_NONE },
|
||||
{ &AddManashield, &MI_Manashield, MIS_MANASHIELD, false, 1, MISR_MAGIC, MFILE_MANASHLD, LS_MSHIELD, SFX_NONE },
|
||||
{ &AddFiremove, &MI_Firemove, MIS_FIREMOVE, true, 1, MISR_FIRE, MFILE_FIREWAL, SFX_NONE, SFX_NONE },
|
||||
{ &AddChain, &MI_Chain, MIS_CHAIN, true, 1, MISR_LIGHTNING, MFILE_LGHNING, LS_LNING1, LS_ELECIMP1 },
|
||||
{ NULL, NULL, MIS_SENTINAL, true, 1, MISR_LIGHTNING, MFILE_LGHNING, SFX_NONE, SFX_NONE },
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue