🎨 Clean up appfat

This commit is contained in:
Anders Jenbo 2021-03-29 18:23:53 +02:00
commit 501c536017
5 changed files with 21 additions and 27 deletions

View file

@ -40,7 +40,7 @@ void nthread_terminate_game(const char *pszFcn)
} else if (sErr == STORM_ERROR_NOT_IN_GAME) {
gbGameDestroyed = TRUE;
} else {
app_fatal("%s:\n%s", pszFcn, TraceLastError());
app_fatal("%s:\n%s", pszFcn, SDL_GetError());
}
}
@ -160,7 +160,7 @@ void nthread_start(BOOL set_turn_upper_bit)
turn_upper_bit = 0;
caps.size = 36;
if (!SNetGetProviderCaps(&caps)) {
err = TraceLastError();
err = SDL_GetError();
app_fatal("SNetGetProviderCaps:\n%s", err);
}
gdwTurnsInTransit = caps.defaultturnsintransit;
@ -193,7 +193,7 @@ void nthread_start(BOOL set_turn_upper_bit)
nthread_should_run = TRUE;
sghThread = CreateThread(nthread_handler, &glpNThreadId);
if (sghThread == NULL) {
err2 = TraceLastError();
err2 = SDL_GetError();
app_fatal("nthread2:\n%s", err2);
}
}