Clean up debug code
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7 changed files with 34 additions and 55 deletions
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@ -767,7 +767,7 @@ static void scrollrt_draw_dungeon(const CelOutputBuffer &out, int sx, int sy, in
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negMon = dMonster[sx][sy - 1];
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#ifdef _DEBUG
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if (visiondebug && bFlag & BFLAG_LIT) {
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if (visiondebug && (bFlag & BFLAG_LIT) != 0) {
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CelClippedDrawTo(out, { dx, dy }, *pSquareCel, 1);
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}
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#endif
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