diff --git a/Source/options.cpp b/Source/options.cpp index e37e791f..15f29e0d 100644 --- a/Source/options.cpp +++ b/Source/options.cpp @@ -262,7 +262,7 @@ void LoadOptions() sgOptions.Graphics.bShowFPS = (GetIniInt("Graphics", "Show FPS", 0) != 0); sgOptions.Gameplay.nTickRate = GetIniInt("Game", "Speed", 20); - sgOptions.Gameplay.bRunInTown = GetIniBool("Game", "Run in Town", true); + sgOptions.Gameplay.bRunInTown = GetIniBool("Game", "Run in Town", AUTO_PICKUP_DEFAULT(false)); sgOptions.Gameplay.bGrabInput = GetIniBool("Game", "Grab Input", false); sgOptions.Gameplay.bTheoQuest = GetIniBool("Game", "Theo Quest", false); sgOptions.Gameplay.bCowQuest = GetIniBool("Game", "Cow Quest", false); @@ -273,7 +273,7 @@ void LoadOptions() sgOptions.Gameplay.bEnemyHealthBar = GetIniBool("Game", "Enemy Health Bar", false); sgOptions.Gameplay.bAutoGoldPickup = GetIniBool("Game", "Auto Gold Pickup", AUTO_PICKUP_DEFAULT(false)); sgOptions.Gameplay.bAdriaRefillsMana = GetIniBool("Game", "Adria Refills Mana", false); - sgOptions.Gameplay.bAutoEquipWeapons = GetIniBool("Game", "Auto Equip Weapons", AUTO_PICKUP_DEFAULT(true)); + sgOptions.Gameplay.bAutoEquipWeapons = GetIniBool("Game", "Auto Equip Weapons", true); sgOptions.Gameplay.bAutoEquipArmor = GetIniBool("Game", "Auto Equip Armor", AUTO_PICKUP_DEFAULT(false)); sgOptions.Gameplay.bAutoEquipHelms = GetIniBool("Game", "Auto Equip Helms", AUTO_PICKUP_DEFAULT(false)); sgOptions.Gameplay.bAutoEquipShields = GetIniBool("Game", "Auto Equip Shields", AUTO_PICKUP_DEFAULT(false));