🐛 Correct path for Hellfire level transitions

Fixes #1277
This commit is contained in:
Anders Jenbo 2021-03-26 05:24:23 +01:00
commit 5a40de5ba6

View file

@ -116,13 +116,13 @@ static void InitCutscene(interface_mode uMsg)
progress_id = 1;
break;
case CutLevel5:
celPath = "Gendata\\Cutl5.cel";
palPath = "Gendata\\Cutl5.pal";
celPath = "Nlevels\\Cutl5.cel";
palPath = "Nlevels\\Cutl5.pal";
progress_id = 1;
break;
case CutLevel6:
celPath = "Gendata\\Cutl6.cel";
palPath = "Gendata\\Cutl6.pal";
celPath = "Nlevels\\Cutl6.cel";
palPath = "Nlevels\\Cutl6.pal";
progress_id = 1;
break;
case CutPortal: