♻️ Rearange and apply more enums
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7ce1deb514
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61244c4d93
66 changed files with 790 additions and 857 deletions
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@ -199,19 +199,19 @@ void T_Pass3()
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}
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}
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if (gbIsHellfire) {
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if (quests[Q_FARMER]._qactive == 3 || quests[Q_FARMER]._qactive == 10
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|| quests[Q_JERSEY]._qactive == 3 || quests[Q_JERSEY]._qactive == 10) {
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if (quests[Q_FARMER]._qactive == QUEST_DONE || quests[Q_FARMER]._qactive == 10
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|| quests[Q_JERSEY]._qactive == QUEST_DONE || quests[Q_JERSEY]._qactive == 10) {
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TownOpenHive();
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} else {
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TownCloseHive();
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}
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if (quests[Q_GRAVE]._qactive == 3 || plr[myplr]._pLvlVisited[21])
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if (quests[Q_GRAVE]._qactive == QUEST_DONE || plr[myplr]._pLvlVisited[21])
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TownOpenGrave();
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else
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TownCloseGrave();
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}
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if (quests[Q_PWATER]._qactive != QUEST_DONE && quests[Q_PWATER]._qactive) {
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if (quests[Q_PWATER]._qactive != QUEST_DONE && quests[Q_PWATER]._qactive != QUEST_NOTAVAIL) {
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T_FillTile(P3Tiles, 60, 70, 342);
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} else {
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T_FillTile(P3Tiles, 60, 70, 71);
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@ -298,7 +298,7 @@ void TownOpenGrave()
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* @brief Initialize town level
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* @param entry Methode of entry
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*/
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void CreateTown(int entry)
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void CreateTown(lvl_entry entry)
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{
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int x, y;
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