🚚 Rename 'item_type' enum to 'ItemType'
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4 changed files with 5 additions and 5 deletions
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@ -212,7 +212,7 @@ void LoadItemData(LoadHelper &file, Item &item)
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item._iSeed = file.NextLE<int32_t>();
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item._iCreateInfo = file.NextLE<uint16_t>();
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file.Skip(2); // Alignment
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item._itype = static_cast<item_type>(file.NextLE<uint32_t>());
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item._itype = static_cast<ItemType>(file.NextLE<uint32_t>());
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item.position.x = file.NextLE<int32_t>();
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item.position.y = file.NextLE<int32_t>();
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item._iAnimFlag = file.NextBool32();
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