🎨 Apply enums to towners

This commit is contained in:
Anders Jenbo 2021-04-10 07:20:59 +02:00
commit 6530780980

View file

@ -199,8 +199,8 @@ void T_Pass3()
}
}
if (gbIsHellfire) {
if (quests[Q_FARMER]._qactive == QUEST_DONE || quests[Q_FARMER]._qactive == 10
|| quests[Q_JERSEY]._qactive == QUEST_DONE || quests[Q_JERSEY]._qactive == 10) {
if (quests[Q_FARMER]._qactive == QUEST_DONE || quests[Q_FARMER]._qactive == QUEST_HIVE_DONE
|| quests[Q_JERSEY]._qactive == QUEST_DONE || quests[Q_JERSEY]._qactive == QUEST_HIVE_DONE) {
TownOpenHive();
} else {
TownCloseHive();