Update Source/objects.cpp

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Robin Eklind 2019-04-02 20:18:38 +09:00 committed by GitHub
commit 6ee2fcbcda
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@ -4595,7 +4595,7 @@ void __fastcall OperateWeaponRack(int pnum, int i, BOOL sendmsg)
SetRndSeed(object[i]._oRndSeed);
switch (random(0, 4)) {
case 2:
case ITYPE_BOW-1:
weaponType = ITYPE_BOW;
break;
case 1: