tweak automap colors

This commit is contained in:
qndel 2021-10-25 16:56:05 +02:00 committed by Anders Jenbo
commit 7250aeae66
2 changed files with 4 additions and 5 deletions

View file

@ -283,11 +283,11 @@ void DrawAutomapTile(const Surface &out, Point center, Point map)
switch (explorationType) {
case MAP_EXP_SHRINE:
colorDim = PAL16_GRAY + 11;
colorBright = PAL16_GRAY + 9;
colorBright = PAL16_GRAY + 3;
break;
case MAP_EXP_OTHERS:
colorDim = PAL16_YELLOW + 11;
colorBright = PAL16_YELLOW + 9;
colorDim = PAL16_BEIGE + 10;
colorBright = PAL16_BEIGE + 2;
break;
case MAP_EXP_SELF:
case MAP_EXP_NONE:

View file

@ -346,7 +346,6 @@ std::string DebugCmdMapHide(const string_view parameter)
{
for (int x = 0; x < DMAXX; x++)
for (int y = 0; y < DMAXY; y++)
if (AutomapView[x][y] == MAP_EXP_SHRINE)
AutomapView[x][y] = MAP_EXP_NONE;
return "The way is made unclear when viewed from below";