Add GolemHoldingCell

This commit is contained in:
Anders Jenbo 2021-07-17 03:48:02 +02:00
commit 78124fb389
4 changed files with 15 additions and 13 deletions

View file

@ -2034,7 +2034,7 @@ void DeltaLoadLevel()
M_UpdateLeader(i);
} else {
decode_enemy(monster, sgLevels[currlevel].monster[i]._menemy);
if (monster.position.tile != Point { 0, 0 } && monster.position.tile != Point { 1, 0 })
if (monster.position.tile != Point { 0, 0 } && monster.position.tile != GolemHoldingCell)
dMonster[monster.position.tile.x][monster.position.tile.y] = i + 1;
if (i < MAX_PLRS) {
GolumAi(i);