🎨 Clean up overuse of SDL types

This commit is contained in:
Anders Jenbo 2021-04-24 06:23:58 +02:00
commit 7912e510f0
59 changed files with 1775 additions and 1755 deletions

View file

@ -6,6 +6,7 @@
#include <climits>
#include "gendung.h"
#include "miniwin/miniwin.h"
#include "monster.h"
#include "player.h"
@ -13,9 +14,9 @@ namespace devilution {
namespace {
Uint16 sgnMonsterPriority[MAXMONSTERS];
uint16_t sgnMonsterPriority[MAXMONSTERS];
int sgnMonsters;
Uint16 sgwLRU[MAXMONSTERS];
uint16_t sgwLRU[MAXMONSTERS];
int sgnSyncItem;
int sgnSyncPInv;
@ -49,7 +50,7 @@ static void sync_monster_pos(TSyncMonster *p, int ndx)
static bool sync_monster_active(TSyncMonster *p)
{
int i, m, ndx;
Uint32 lru;
uint32_t lru;
ndx = -1;
lru = 0xFFFFFFFF;
@ -73,7 +74,7 @@ static bool sync_monster_active(TSyncMonster *p)
static bool sync_monster_active2(TSyncMonster *p)
{
int i, m, ndx;
Uint32 lru;
uint32_t lru;
ndx = -1;
lru = 0xFFFE;
@ -158,7 +159,7 @@ static void SyncPlrInv(TSyncHeader *pHdr)
} // namespace
Uint32 sync_all_monsters(const Uint8 *pbBuf, Uint32 dwMaxLen)
uint32_t sync_all_monsters(const BYTE *pbBuf, uint32_t dwMaxLen)
{
TSyncHeader *pHdr;
int i;
@ -204,7 +205,7 @@ Uint32 sync_all_monsters(const Uint8 *pbBuf, Uint32 dwMaxLen)
static void sync_monster(int pnum, const TSyncMonster *p)
{
int ndx, mdx, mdy;
Uint32 delta;
uint32_t delta;
ndx = p->_mndx;
@ -253,10 +254,10 @@ static void sync_monster(int pnum, const TSyncMonster *p)
decode_enemy(ndx, p->_menemy);
}
Uint32 sync_update(int pnum, const Uint8 *pbBuf)
uint32_t sync_update(int pnum, const BYTE *pbBuf)
{
TSyncHeader *pHdr;
Uint16 wLen;
uint16_t wLen;
pHdr = (TSyncHeader *)pbBuf;
pbBuf += sizeof(*pHdr);