Use scoped enums for DungeonFlags/BFLAG (#3135)
This commit is contained in:
parent
9f25b57771
commit
796e2813cf
21 changed files with 179 additions and 141 deletions
|
|
@ -873,7 +873,7 @@ bool GetDebugGridText(Point dungeonCoords, char *debugGridTextBuffer)
|
|||
info = dPreLight[dungeonCoords.x][dungeonCoords.y];
|
||||
break;
|
||||
case DebugGridTextItem::dFlags:
|
||||
info = dFlags[dungeonCoords.x][dungeonCoords.y];
|
||||
info = static_cast<int>(dFlags[dungeonCoords.x][dungeonCoords.y]);
|
||||
break;
|
||||
case DebugGridTextItem::dPlayer:
|
||||
info = dPlayer[dungeonCoords.x][dungeonCoords.y];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue