Improve asset file opening
Avoid wrapping asset files via StormLib, open them directly via SDL instead.
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0ccdf940f7
commit
7d91bc461a
7 changed files with 33 additions and 40 deletions
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@ -21,6 +21,7 @@ std::optional<std::string> appPath;
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std::optional<std::string> basePath;
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std::optional<std::string> prefPath;
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std::optional<std::string> configPath;
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std::optional<std::string> assetsPath;
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void AddTrailingSlash(std::string &path)
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{
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@ -84,6 +85,13 @@ const std::string &ConfigPath()
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return *configPath;
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}
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const std::string &AssetsPath()
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{
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if (!assetsPath)
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assetsPath.emplace(AppPath() + "assets/");
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return *assetsPath;
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}
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void SetBasePath(const std::string &path)
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{
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basePath = path;
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@ -102,6 +110,11 @@ void SetConfigPath(const std::string &path)
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AddTrailingSlash(*configPath);
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}
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void SetMpqDir(const std::string &path)
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{
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mpqDir = std::string(path);
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}
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} // namespace paths
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} // namespace devilution
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