🐛 Do not stop music when calling sound_stop()

Fixes #1782
This commit is contained in:
Anders Jenbo 2021-05-02 00:46:57 +02:00
commit 93f9b852a2

View file

@ -1280,7 +1280,6 @@ void PlaySfxLoc(_sfx_id psfx, int x, int y, bool randomizeByCategory)
void sound_stop()
{
music_stop();
ClearDuplicateSounds();
for (auto &sfx : sgSFX) {
if (sfx.pSnd != nullptr) {