Update docs/CHANGELOG.md
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com>
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@ -5,7 +5,7 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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### June 16, 2019
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- All functions except one are now binery identical to Diablo 1.09b
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- All functions except one are now binary identical to Diablo 1.09b
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## 0.9.6
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### May 19, 2019
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@ -18,7 +18,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Mute buttons now work correctly
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### April 15, 2019
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- Code is once again compiled as C++ as some parts appear to require despite the indications in RICH
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- Code is once again compiled as C++ as some parts appear to require despite the indications in Rich header
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## 0.8.0
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### April 12, 2019
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@ -28,10 +28,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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## 0.7.0
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### April 9, 2019
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- [70% of functions are now binary identical](https://github.com/diasurgical/devilution/milestone/3) to the 1.09b version
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- The last of the compiler flags are figgured out
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### April 9, 2019
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- The last of the compiler flags are figgured out
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- The last of the compiler flags are figured out
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## 0.6.0
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### March 19, 2019
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@ -42,10 +41,10 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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## 0.5.0
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### January 14, 2019
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- [50% of functions are now binary identical](https://github.com/diasurgical/devilution/milestone/3) to the 1.09b version
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- #456 Assets can now be loaded directly form disk (no need for MPQ-files when modding)
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- #528 Code ported to C (can still be compiled as C++)
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- #111 Rich Header no longer contains incorrect sections
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- #182 defined a [Code Style](https://github.com/diasurgical/devilution/wiki/Code-style-guide) with accompanying clang-format definition
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- [#456](https://github.com/diasurgical/devilution/pull/456) Assets can now be loaded directly form disk (no need for MPQ-files when modding)
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- [#528](https://github.com/diasurgical/devilution/pull/528) Code ported to C (can still be compiled as C++)
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- [#111](https://github.com/diasurgical/devilution/pull/111) Rich Header no longer contains incorrect sections
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- [#182](https://github.com/diasurgical/devilution/pull/182) defined a [Code Style](https://github.com/diasurgical/devilution/wiki/Code-style-guide) with accompanying clang-format definition
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- `Diabloui.dll` is now also part of the source tree
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- Added [Contribution Guide](https://github.com/diasurgical/devilution/blob/master/docs/CONTRIBUTING.md)
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- Added PDB build option for comparing with [devilution-comparer](https://github.com/diasurgical/devilution-comparer)
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@ -58,7 +57,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- An older and more original PSX symbol file is discovered
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### October 1, 2018
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- Compiler version is confirmed to be correct by discovery of the RICH header
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- Compiler version is confirmed to be correct by discovery of the [Rich header](http://bytepointer.com/articles/the_microsoft_rich_header.htm)
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### September 18, 2018
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- Merge nightly back in to devilution
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@ -67,7 +66,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Travis is configured to report the overall project delta to 1.09b on every change
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### September 1, 2018
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- Devilution-comparer is developed for comparing binery diff in compiled functions
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- Devilution-comparer is developed for comparing binary diff in compiled functions
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### August 28, 2018
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- The correct compiler combination is found by trial and error plus a bit of luck
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@ -77,22 +76,22 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fix crash
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- Get the first functions bin exact
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- Fix render issues
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- Introduce debug functions from the 1.00 deubg release
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- Introduce debug functions from the 1.00 debug release
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- Fix missiles
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- More consts, sizeof and defines
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- Fix several issues with dungion generation code
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- Fix several issues with dungeon generation code
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- Fix multiplayer
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- Fix error messages
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- Corect names based on PSX symbols and DX SDK
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- Correct names based on PSX symbols and DX SDK
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### August 20, 2018
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- Created nightly fork where code clean up can take place untill major bugs are fixed in the main project
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- Created nightly fork where code clean up can take place until major bugs are fixed in the main project
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### July 6, 2018
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- Setup a Discord channel
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### July 1, 2018
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- Diablo 1.09b is determined to have been compiled wtih the /O1 flag
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- Diablo 1.09b is determined to have been compiled with the /O1 flag
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## 0.3.0
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### June 28, 2018
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@ -100,7 +99,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Windows binary can now be compiled under VS 5.10
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- Fix multiple crashes
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- Remove cheesy copyright notice
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- Set up continious building via Travis and AppVeyor
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- Set up continuous building via Travis and AppVeyor
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- Icon added
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- Fix Zhar quest, monster squelching and golems
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- Use consts for various values
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