Rename missile globals

This commit is contained in:
Anders Jenbo 2021-07-07 02:39:33 +02:00
commit 9ae908f947
13 changed files with 1474 additions and 1474 deletions

View file

@ -10,7 +10,7 @@
namespace devilution {
/** Data related to each missile ID. */
MissileData missiledata[] = {
MissileDataStruct MissileData[] = {
// clang-format off
// mAddProc, mProc, mName, mDraw, mType, mResist, mFileNum, miSFX, mlSFX, MovementDistribution;
{ &AddArrow, &MI_Arrow, MIS_ARROW, true, 0, MISR_NONE, MFILE_ARROWS, SFX_NONE, SFX_NONE, MissileMovementDistrubution::Blockable },
@ -125,7 +125,7 @@ MissileData missiledata[] = {
};
/** Data related to each missile graphic ID. */
MisFileData misfiledata[] = {
MisFileData MissileSpriteData[] = {
// clang-format off
// mName, mAnimName, mAnimFAmt, mFlags, mAnimData[16], mAnimDelay[16], mAnimLen[16], mAnimWidth[16], mAnimWidth2[16]
{ "Arrows", MFILE_ARROWS, 1, 2, { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },