Stip stippled transparency
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7 changed files with 23 additions and 228 deletions
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@ -66,7 +66,7 @@ void CelDrawLightTo(const Surface &out, Point position, const CelSprite &cel, in
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void CelClippedDrawLightTo(const Surface &out, Point position, const CelSprite &cel, int frame);
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/**
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* @brief Same as CelBlitLightTransSafeTo
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* @brief Same as CelBlitLightSafeTo but with transparency applied
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* @param out Target buffer
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* @param position Target buffer coordinate
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* @param cel CEL sprite
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