🚚 Rename 'ItemStruct' to 'Item'
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24 changed files with 202 additions and 202 deletions
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@ -649,7 +649,7 @@ void CelDrawLightRedTo(const Surface &out, Point position, const CelSprite &cel,
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RenderCelWithLightTable(out, position, pRLEBytes, nDataSize, cel.Width(frame), GetLightTable(1));
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}
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void CelDrawItem(const ItemStruct &item, const Surface &out, Point position, const CelSprite &cel, int frame)
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void CelDrawItem(const Item &item, const Surface &out, Point position, const CelSprite &cel, int frame)
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{
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bool usable = item._iStatFlag;
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if (!usable) {
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