📝 Correct file header
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5 changed files with 19 additions and 2 deletions
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/**
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* @file automap_render.cpp
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*
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* Line drawing routines for the automap.
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*/
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#include "engine/render/automap_render.hpp"
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namespace devilution {
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/** @file automap_render.hpp
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/**
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* @file automap_render.hpp
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* Defines 2 sets of rendering primitives for drawing automap lines.
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*
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* 1. DrawMapLine* - used for rendering most map lines - 2 pixels horizontally for each pixel vertically.
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/**
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* @file cel_render.hpp
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*
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* CEL rendering.
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*/
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#include "engine/render/cel_render.hpp"
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#include <cstddef>
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/**
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* @file cl2_render.cpp
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*
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* CL2 rendering.
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*/
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#include "cl2_render.hpp"
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#include "engine/render/common_impl.h"
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/**
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* @file common_impl.h
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*
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* Common code for implementing various renderers.
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*/
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#pragma once
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