Correct poison water spawn position
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1 changed files with 1 additions and 1 deletions
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@ -172,7 +172,7 @@ void LoadSetMap()
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if (quests[Q_PWATER]._qactive == QUEST_INIT)
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quests[Q_PWATER]._qactive = QUEST_ACTIVE;
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LoadPreL3Dungeon("Levels\\L3Data\\Foulwatr.DUN", 19, 50);
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LoadL3Dungeon("Levels\\L3Data\\Foulwatr.DUN", 31, 81);
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LoadL3Dungeon("Levels\\L3Data\\Foulwatr.DUN", 31, 83);
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LoadPalette("Levels\\L3Data\\L3pfoul.pal");
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InitPWaterTriggers();
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break;
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