Calculate tick related values based on current game speed
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c54cc2013c
5 changed files with 5 additions and 6 deletions
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@ -34,7 +34,7 @@ void tmsg_add(BYTE *pbMsg, BYTE bLen)
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TMsg *msg = (TMsg *)DiabloAllocPtr(bLen + sizeof(*msg));
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msg->hdr.pNext = NULL;
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msg->hdr.dwTime = SDL_GetTicks() + 500;
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msg->hdr.dwTime = SDL_GetTicks() + tick_delay * 10;
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msg->hdr.bLen = bLen;
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memcpy(msg->body, pbMsg, bLen);
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for (tail = &sgpTimedMsgHead; *tail; tail = &(*tail)->hdr.pNext) {
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