Fix comparison checking for invalid quest state in DeltaSyncJunk
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1 changed files with 1 additions and 1 deletions
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@ -2089,7 +2089,7 @@ void DeltaSyncJunk()
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if (QuestsData[quest._qidx].isSinglePlayerOnly) {
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continue;
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}
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if (sgJunk.quests[q].qstate != Q_INVALID) {
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if (sgJunk.quests[q].qstate != QUEST_INVALID) {
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quest._qlog = sgJunk.quests[q].qlog != 0;
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quest._qactive = sgJunk.quests[q].qstate;
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quest._qvar1 = sgJunk.quests[q].qvar1;
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