Fix comparison checking for invalid quest state in DeltaSyncJunk

This commit is contained in:
staphen 2022-01-22 16:49:47 -05:00 committed by Anders Jenbo
commit ca93d852d2

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@ -2089,7 +2089,7 @@ void DeltaSyncJunk()
if (QuestsData[quest._qidx].isSinglePlayerOnly) {
continue;
}
if (sgJunk.quests[q].qstate != Q_INVALID) {
if (sgJunk.quests[q].qstate != QUEST_INVALID) {
quest._qlog = sgJunk.quests[q].qlog != 0;
quest._qactive = sgJunk.quests[q].qstate;
quest._qvar1 = sgJunk.quests[q].qvar1;