Add "seedinfo" debug command
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ec54654bee
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3 changed files with 27 additions and 19 deletions
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@ -40,6 +40,12 @@ int DebugPlayerId;
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int DebugQuestId;
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int DebugMonsterId;
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// Used for debugging level generation
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uint32_t glMid1Seed[NUMLEVELS];
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uint32_t glMid2Seed[NUMLEVELS];
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uint32_t glMid3Seed[NUMLEVELS];
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uint32_t glEndSeed[NUMLEVELS];
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void SetSpellLevelCheat(spell_id spl, int spllvl)
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{
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auto &myPlayer = Players[MyPlayerId];
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@ -450,6 +456,11 @@ std::string DebugCmdShowCursorCoords(const std::string_view parameter)
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return "Cursor will never forget that.";
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}
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std::string DebugCmdLevelSeed(const std::string_view parameter)
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{
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return fmt::format("Seedinfo for level {}\nseed: {}\nMid1: {}\nMid2: {}\nMid3: {}\nEnd: {}", currlevel, glSeedTbl[currlevel], glMid1Seed[currlevel], glMid2Seed[currlevel], glMid3Seed[currlevel], glEndSeed[currlevel]);
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}
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std::vector<DebugCmdItem> DebugCmdList = {
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{ "help", "Prints help overview or help for a specific command.", "({command})", &DebugCmdHelp },
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{ "give gold", "Fills the inventory with gold.", "", &DebugCmdGiveGoldCheat },
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@ -474,6 +485,7 @@ std::vector<DebugCmdItem> DebugCmdList = {
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{ "coords", "Toggles showing tile coords.", "", &DebugCmdShowCoords },
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{ "cursorcoords", "Toggles showing cursor coords.", "", &DebugCmdShowCursorCoords },
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{ "grid", "Toggles showing grid.", "", &DebugCmdShowGrid },
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{ "seedinfo", "Show seed infos for current level.", "", &DebugCmdLevelSeed },
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};
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} // namespace
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@ -556,6 +568,14 @@ void NextDebugMonster()
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NetSendCmdString(1 << MyPlayerId, dstr);
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}
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void SetDebugLevelSeedInfos(uint32_t mid1Seed, uint32_t mid2Seed, uint32_t mid3Seed, uint32_t endSeed)
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{
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glMid1Seed[currlevel] = mid1Seed;
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glMid2Seed[currlevel] = mid2Seed;
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glMid3Seed[currlevel] = mid3Seed;
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glEndSeed[currlevel] = endSeed;
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}
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bool CheckDebugTextCommand(const std::string_view text)
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{
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auto debugCmdIterator = std::find_if(DebugCmdList.begin(), DebugCmdList.end(), [&](const DebugCmdItem &elem) { return text.find(elem.text) == 0 && (text.length() == elem.text.length() || text[elem.text.length()] == ' '); });
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