🚨 Fix compiler warnings
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b74feb01dc
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cd79f0204d
4 changed files with 6 additions and 11 deletions
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@ -68,7 +68,7 @@ void PrintDebugMonster(int m)
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NetSendCmdString(1 << MyPlayerId, dstr);
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sprintf(dstr, "Enemy = %i, HP = %i", monster._menemy, monster._mhitpoints);
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NetSendCmdString(1 << MyPlayerId, dstr);
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sprintf(dstr, "Mode = %i, Var1 = %i", monster._mmode, monster._mVar1);
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sprintf(dstr, "Mode = %i, Var1 = %i", static_cast<int>(monster._mmode), monster._mVar1);
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NetSendCmdString(1 << MyPlayerId, dstr);
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bool bActive = false;
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@ -195,7 +195,6 @@ std::string DebugCmdLoadMap(const string_view parameter)
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return ret;
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}
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auto &myPlayer = Players[MyPlayerId];
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auto level = atoi(parameter.data());
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if (level < 1)
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return fmt::format("Map id must be 1 or higher", level);
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@ -479,11 +478,6 @@ std::string DebugCmdLevelSeed(const string_view parameter)
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return fmt::format("Seedinfo for level {}\nseed: {}\nMid1: {}\nMid2: {}\nMid3: {}\nEnd: {}", currlevel, glSeedTbl[currlevel], glMid1Seed[currlevel], glMid2Seed[currlevel], glMid3Seed[currlevel], glEndSeed[currlevel]);
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}
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bool is_number(const std::string &s)
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{
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return !s.empty() && std::find_if(s.begin(), s.end(), [](unsigned char c) { return !std::isdigit(c); }) == s.end();
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}
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std::string DebugCmdSpawnMonster(const string_view parameter)
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{
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if (currlevel == 0)
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@ -1372,6 +1372,8 @@ bool MonsterWalk(int i, MonsterMode variant)
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dFlags[monster.position.temp.x][monster.position.temp.y] &= ~BFLAG_MONSTLR;
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dMonster[monster.position.tile.x][monster.position.tile.y] = i + 1;
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break;
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default:
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break;
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}
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if (monster.mlid != NO_LIGHT)
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ChangeLightXY(monster.mlid, monster.position.tile);
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@ -3489,7 +3491,7 @@ const char *GetMonsterTypeText(const MonsterData &monsterData)
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return _("Undead");
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}
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app_fatal("Unknown mMonstClass %i", monsterData.mMonstClass);
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app_fatal("Unknown mMonstClass %i", static_cast<int>(monsterData.mMonstClass));
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}
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void ActivateSpawn(int i, Point position, Direction dir)
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@ -3131,7 +3131,7 @@ void ApplyPlrDamage(int pnum, int dam, int minHP /*= 0*/, int frac /*= 0*/, int
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int totalDamage = (dam << 6) + frac;
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if (totalDamage > 0 && player.pManaShield) {
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int manaShieldLevel = player._pSplLvl[SPL_MANASHIELD];
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int8_t manaShieldLevel = player._pSplLvl[SPL_MANASHIELD];
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if (manaShieldLevel > 0) {
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totalDamage += totalDamage / -3;
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}
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@ -95,7 +95,7 @@ void DrawMonsterHealthBar(const Surface &out)
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return 150;
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default:
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app_fatal("Invalid monster class '%i'.", monsterClass);
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app_fatal("Invalid monster class '%i'.", static_cast<int>(monsterClass));
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}
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};
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@ -109,7 +109,6 @@ void DrawMonsterHealthBar(const Surface &out)
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UnsafeDrawVerticalLine(out, { position.x + width - border - 1, position.y + border + 1 }, borderHeight, borderColor);
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}
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int barLabelY = position.y;
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UiFlags style = UiFlags::AlignCenter | UiFlags::VerticalCenter;
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DrawString(out, monster.mName, { position + Displacement { -1, 1 }, width, height }, style | UiFlags::ColorBlack);
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if (monster._uniqtype != 0)
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