🚩 Add option for disabeling frindly fire (#1104)
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8 changed files with 22 additions and 10 deletions
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@ -747,6 +747,7 @@ BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
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sgGameInitInfo.bJogInTown = sgOptions.bJogInTown;
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sgGameInitInfo.bTheoQuest = sgOptions.bTheoQuest;
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sgGameInitInfo.bCowQuest = sgOptions.bCowQuest;
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sgGameInitInfo.bFriendlyFire = sgOptions.bFriendlyFire;
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memset(&ProgramData, 0, sizeof(ProgramData));
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ProgramData.size = sizeof(ProgramData);
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ProgramData.maxplayers = MAX_PLRS;
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@ -805,6 +806,7 @@ BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
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gbJogInTown = sgGameInitInfo.bJogInTown;
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gbTheoQuest = sgGameInitInfo.bTheoQuest;
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gbCowQuest = sgGameInitInfo.bCowQuest;
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gbFriendlyFire = sgGameInitInfo.bFriendlyFire;
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for (int i = 0; i < NUMLEVELS; i++) {
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glSeedTbl[i] = AdvanceRndSeed();
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