🚩 Add option for disabeling frindly fire (#1104)

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Anders Jenbo 2021-03-06 04:15:54 +01:00 committed by GitHub
commit dd73ff2cf0
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8 changed files with 22 additions and 10 deletions

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@ -747,6 +747,7 @@ BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
sgGameInitInfo.bJogInTown = sgOptions.bJogInTown;
sgGameInitInfo.bTheoQuest = sgOptions.bTheoQuest;
sgGameInitInfo.bCowQuest = sgOptions.bCowQuest;
sgGameInitInfo.bFriendlyFire = sgOptions.bFriendlyFire;
memset(&ProgramData, 0, sizeof(ProgramData));
ProgramData.size = sizeof(ProgramData);
ProgramData.maxplayers = MAX_PLRS;
@ -805,6 +806,7 @@ BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
gbJogInTown = sgGameInitInfo.bJogInTown;
gbTheoQuest = sgGameInitInfo.bTheoQuest;
gbCowQuest = sgGameInitInfo.bCowQuest;
gbFriendlyFire = sgGameInitInfo.bFriendlyFire;
for (int i = 0; i < NUMLEVELS; i++) {
glSeedTbl[i] = AdvanceRndSeed();