Make DrawDiabloMsg time based instead of frame based

This commit is contained in:
Anders Jenbo 2019-11-12 19:20:59 +01:00
commit def6ee472b
2 changed files with 10 additions and 8 deletions

View file

@ -3,7 +3,7 @@
#define __ERROR_H__
extern char msgtable[MAX_SEND_STR_LEN];
extern char msgdelay;
extern DWORD msgdelay;
extern char msgflag;
extern char msgcnt;