♻️Use points instead of individual fileds for player structure

This commit is contained in:
Anders Jenbo 2021-04-24 02:16:28 +02:00
commit e4cfad3196
30 changed files with 487 additions and 509 deletions

View file

@ -383,7 +383,7 @@ void ShowProgress(interface_mode uMsg)
saveProc = SetWindowProc(saveProc);
assert(saveProc == DisableInputWndProc);
NetSendCmdLocParam1(true, CMD_PLAYER_JOINLEVEL, plr[myplr]._px, plr[myplr]._py, plr[myplr].plrlevel);
NetSendCmdLocParam1(true, CMD_PLAYER_JOINLEVEL, plr[myplr].position.current.x, plr[myplr].position.current.y, plr[myplr].plrlevel);
plrmsg_delay(false);
ResetPal();