♻️ add possition points to monsters
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16 changed files with 560 additions and 698 deletions
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@ -177,7 +177,7 @@ void PrintDebugMonster(int m)
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sprintf(dstr, "Monster %i = %s", m, monster[m].mName);
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NetSendCmdString(1 << myplr, dstr);
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sprintf(dstr, "X = %i, Y = %i", monster[m]._mx, monster[m]._my);
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sprintf(dstr, "X = %i, Y = %i", monster[m].position.current.x, monster[m].position.current.y);
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NetSendCmdString(1 << myplr, dstr);
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sprintf(dstr, "Enemy = %i, HP = %i", monster[m]._menemy, monster[m]._mhitpoints);
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NetSendCmdString(1 << myplr, dstr);
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