♻️ add possition points to monsters

This commit is contained in:
Anders Jenbo 2021-04-24 20:29:52 +02:00
commit efbe8a8338
16 changed files with 560 additions and 698 deletions

View file

@ -177,7 +177,7 @@ void PrintDebugMonster(int m)
sprintf(dstr, "Monster %i = %s", m, monster[m].mName);
NetSendCmdString(1 << myplr, dstr);
sprintf(dstr, "X = %i, Y = %i", monster[m]._mx, monster[m]._my);
sprintf(dstr, "X = %i, Y = %i", monster[m].position.current.x, monster[m].position.current.y);
NetSendCmdString(1 << myplr, dstr);
sprintf(dstr, "Enemy = %i, HP = %i", monster[m]._menemy, monster[m]._mhitpoints);
NetSendCmdString(1 << myplr, dstr);