♻️ add possition points to monsters
This commit is contained in:
parent
7912e510f0
commit
efbe8a8338
16 changed files with 560 additions and 698 deletions
|
|
@ -2819,8 +2819,8 @@ void MonstCheckDoors(int m)
|
|||
int i, oi;
|
||||
int dpx, dpy, mx, my;
|
||||
|
||||
mx = monster[m]._mx;
|
||||
my = monster[m]._my;
|
||||
mx = monster[m].position.current.x;
|
||||
my = monster[m].position.current.y;
|
||||
if (dObject[mx - 1][my - 1] != 0
|
||||
|| dObject[mx][my - 1] != 0
|
||||
|| dObject[mx + 1][my - 1] != 0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue