🐛 [hellfire] Fix missing braziers in crypt (causing instability)
- Crypt candles (braziers) around the storybook were occasionally missing - Marked OFILE_CANDLE2 to load for all levels 1 through 12, so it is always loaded for crypt as well - Made search for object graphics a bit more secure, as in the bugged case it would run off past the end of an array
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2 changed files with 19 additions and 9 deletions
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@ -241,7 +241,7 @@ const ObjDataStruct AllObjects[] = {
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{ 1, OFILE_MCIRL, 0, 0, DTYPE_CATHEDRAL, THEME_NONE, Q_BETRAYER, 0, 1, 0, 96, false, true, true, 0, 0, false },
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{ 1, OFILE_MCIRL, 0, 0, DTYPE_CATHEDRAL, THEME_NONE, Q_BETRAYER, 0, 1, 0, 96, false, true, true, 0, 0, false },
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{ 1, OFILE_BKSLBRNT, 1, 12, DTYPE_NONE, THEME_NONE, Q_INVALID, 0, 1, 0, 96, true, true, true, 0, 3, false }, // BUGFIX should only be loaded on level 1-12 (crypt masks as 1-4) (fixed)
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{ 1, OFILE_CANDLE2, 2, 12, DTYPE_NONE, THEME_NONE, Q_BETRAYER, 1, 2, 4, 96, true, true, true, 0, 0, false },
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{ 1, OFILE_CANDLE2, 1, 12, DTYPE_NONE, THEME_NONE, Q_BETRAYER, 1, 2, 4, 96, true, true, true, 0, 0, false },
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{ 1, OFILE_BOOK1, 13, 13, DTYPE_HELL, THEME_NONE, Q_WARLORD, 0, 4, 0, 96, true, true, true, 0, 3, false },
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{ 1, OFILE_ARMSTAND, 13, 13, DTYPE_NONE, THEME_NONE, Q_WARLORD, 0, 1, 0, 96, true, false, true, 0, 3, false },
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{ 2, OFILE_WEAPSTND, 13, 13, DTYPE_NONE, THEME_NONE, Q_WARLORD, 0, 1, 0, 96, true, false, true, 0, 3, false },
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