eliminate unused code
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43 changed files with 206 additions and 449 deletions
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@ -7,8 +7,6 @@
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DEVILUTION_BEGIN_NAMESPACE
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/** unused, this was probably for blood boil/burn */
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int spurtndx;
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DeadStruct dead[MAXDEAD];
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int stonendx;
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@ -42,7 +40,6 @@ void InitDead()
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dead[nd]._deadWidth = 128;
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dead[nd]._deadWidth2 = 32;
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dead[nd]._deadtrans = 0;
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spurtndx = nd + 1;
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nd++;
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for (d = 0; d < 8; d++)
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