Anders Jenbo 2019-07-06 19:30:00 +02:00
commit f71471eab7
10 changed files with 10 additions and 10 deletions

View file

@ -9,7 +9,7 @@ int gnLevelTypeTbl[NUMLEVELS];
int MouseY; // idb
int MouseX; // idb
BOOL gbGameLoopStartup; // idb
int glSeedTbl[NUMLEVELS];
DWORD glSeedTbl[NUMLEVELS];
BOOL gbRunGame;
int glMid3Seed[NUMLEVELS];
BOOL gbRunGameResult;

View file

@ -90,7 +90,7 @@ extern int gnLevelTypeTbl[NUMLEVELS];
extern int MouseY; // idb
extern int MouseX; // idb
extern BOOL gbGameLoopStartup; // idb
extern int glSeedTbl[NUMLEVELS];
extern DWORD glSeedTbl[NUMLEVELS];
extern BOOL gbRunGame;
extern int glMid3Seed[NUMLEVELS];
extern BOOL gbRunGameResult;

View file

@ -371,7 +371,7 @@ void LoadPreL1Dungeon(char *sFileName, int vx, int vy)
mem_free_dbg(pLevelMap);
}
void CreateL5Dungeon(int rseed, int entry)
void CreateL5Dungeon(DWORD rseed, int entry)
{
SetRndSeed(rseed);

View file

@ -19,7 +19,7 @@ void DRLG_L1Floor();
void DRLG_L1Pass3();
void DRLG_InitL1Vals();
void LoadPreL1Dungeon(char *sFileName, int vx, int vy);
void CreateL5Dungeon(int rseed, int entry);
void CreateL5Dungeon(DWORD rseed, int entry);
void DRLG_LoadL1SP();
void DRLG_FreeL1SP();
void DRLG_L5(int entry);

View file

@ -551,7 +551,7 @@ void LoadPreL2Dungeon(char *sFileName, int vx, int vy)
mem_free_dbg(pLevelMap);
}
void CreateL2Dungeon(int rseed, int entry)
void CreateL2Dungeon(DWORD rseed, int entry)
{
if (gbMaxPlayers == 1) {
if (currlevel == 7 && !quests[8]._qactive) {

View file

@ -17,7 +17,7 @@ void L2DoorFix();
void LoadL2Dungeon(char *sFileName, int vx, int vy);
void DRLG_L2Pass3();
void LoadPreL2Dungeon(char *sFileName, int vx, int vy);
void CreateL2Dungeon(int rseed, int entry);
void CreateL2Dungeon(DWORD rseed, int entry);
void DRLG_LoadL2SP();
void DRLG_FreeL2SP();
void DRLG_L2(int entry);

View file

@ -287,7 +287,7 @@ BOOL DRLG_L3Lockout()
return t == lockoutcnt;
}
void CreateL3Dungeon(int rseed, int entry)
void CreateL3Dungeon(DWORD rseed, int entry)
{
int i, j;

View file

@ -14,7 +14,7 @@ void FixL3Warp();
void FixL3HallofHeroes();
void DRLG_L3LockRec(int x, int y);
BOOL DRLG_L3Lockout();
void CreateL3Dungeon(int rseed, int entry);
void CreateL3Dungeon(DWORD rseed, int entry);
void DRLG_L3(int entry);
void InitL3Dungeon();
BOOL DRLG_L3FillRoom(int x1, int y1, int x2, int y2);

View file

@ -469,7 +469,7 @@ void DRLG_L4GeneralFix()
}
}
void CreateL4Dungeon(int rseed, int entry)
void CreateL4Dungeon(DWORD rseed, int entry)
{
SetRndSeed(rseed);

View file

@ -31,7 +31,7 @@ BOOL IsDURWall(char d);
BOOL IsDLLWall(char dd);
void L4FixRim();
void DRLG_L4GeneralFix();
void CreateL4Dungeon(int rseed, int entry);
void CreateL4Dungeon(DWORD rseed, int entry);
void DRLG_L4(int entry);
void DRLG_L4Shadows();
void InitL4Dungeon();