♻️Fully apply clang-tidy rules to a few files
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84122c5f07
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f8e3672469
12 changed files with 470 additions and 571 deletions
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@ -25,21 +25,21 @@ namespace devilution {
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*/
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static bool CaptureHdr(short width, short height, std::ofstream *out)
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{
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PCXHeader Buffer;
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PCXHeader buffer;
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memset(&Buffer, 0, sizeof(Buffer));
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Buffer.Manufacturer = 10;
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Buffer.Version = 5;
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Buffer.Encoding = 1;
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Buffer.BitsPerPixel = 8;
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Buffer.Xmax = SDL_SwapLE16(width - 1);
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Buffer.Ymax = SDL_SwapLE16(height - 1);
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Buffer.HDpi = SDL_SwapLE16(width);
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Buffer.VDpi = SDL_SwapLE16(height);
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Buffer.NPlanes = 1;
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Buffer.BytesPerLine = SDL_SwapLE16(width);
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memset(&buffer, 0, sizeof(buffer));
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buffer.Manufacturer = 10;
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buffer.Version = 5;
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buffer.Encoding = 1;
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buffer.BitsPerPixel = 8;
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buffer.Xmax = SDL_SwapLE16(width - 1);
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buffer.Ymax = SDL_SwapLE16(height - 1);
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buffer.HDpi = SDL_SwapLE16(width);
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buffer.VDpi = SDL_SwapLE16(height);
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buffer.NPlanes = 1;
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buffer.BytesPerLine = SDL_SwapLE16(width);
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out->write(reinterpret_cast<const char *>(&Buffer), sizeof(Buffer));
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out->write(reinterpret_cast<const char *>(&buffer), sizeof(buffer));
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return !out->fail();
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}
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@ -51,17 +51,17 @@ static bool CaptureHdr(short width, short height, std::ofstream *out)
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*/
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static bool CapturePal(SDL_Color *palette, std::ofstream *out)
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{
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BYTE pcx_palette[1 + 256 * 3];
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BYTE pcxPalette[1 + 256 * 3];
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int i;
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pcx_palette[0] = 12;
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pcxPalette[0] = 12;
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for (i = 0; i < 256; i++) {
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pcx_palette[1 + 3 * i + 0] = palette[i].r;
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pcx_palette[1 + 3 * i + 1] = palette[i].g;
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pcx_palette[1 + 3 * i + 2] = palette[i].b;
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pcxPalette[1 + 3 * i + 0] = palette[i].r;
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pcxPalette[1 + 3 * i + 1] = palette[i].g;
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pcxPalette[1 + 3 * i + 2] = palette[i].b;
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}
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out->write(reinterpret_cast<const char *>(pcx_palette), sizeof(pcx_palette));
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out->write(reinterpret_cast<const char *>(pcxPalette), sizeof(pcxPalette));
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return !out->fail();
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}
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@ -87,7 +87,7 @@ static BYTE *CaptureEnc(BYTE *src, BYTE *dst, int width)
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while (rlePixel == *src) {
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if (rleLength >= 63)
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break;
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if (!width)
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if (width == 0)
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break;
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rleLength++;
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@ -102,7 +102,7 @@ static BYTE *CaptureEnc(BYTE *src, BYTE *dst, int width)
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*dst = rlePixel;
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dst++;
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} while (width);
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} while (width > 0);
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return dst;
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}
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@ -115,10 +115,9 @@ static BYTE *CaptureEnc(BYTE *src, BYTE *dst, int width)
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static bool CapturePix(CelOutputBuffer buf, std::ofstream *out)
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{
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int width = buf.w();
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int height = buf.h();
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BYTE *pBuffer = (BYTE *)DiabloAllocPtr(2 * width);
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BYTE *pixels = buf.begin();
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while (height--) {
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for (int height = buf.h(); height > 0; height--) {
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const BYTE *pBufferEnd = CaptureEnc(pixels, pBuffer, width);
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pixels += buf.pitch();
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out->write(reinterpret_cast<const char *>(pBuffer), pBufferEnd - pBuffer);
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@ -132,14 +131,14 @@ static bool CapturePix(CelOutputBuffer buf, std::ofstream *out)
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/**
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* Returns a pointer because in GCC < 5 ofstream itself is not moveable due to a bug.
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*/
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static std::ofstream *CaptureFile(std::string *dst_path)
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static std::ofstream *CaptureFile(std::string *dstPath)
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{
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char filename[sizeof("screen00.PCX") / sizeof(char)];
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for (int i = 0; i <= 99; ++i) {
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snprintf(filename, sizeof(filename) / sizeof(char), "screen%02d.PCX", i);
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*dst_path = GetPrefPath() + filename;
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if (!FileExists(dst_path->c_str())) {
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return new std::ofstream(*dst_path, std::ios::binary | std::ios::trunc);
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*dstPath = GetPrefPath() + filename;
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if (!FileExists(dstPath->c_str())) {
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return new std::ofstream(*dstPath, std::ios::binary | std::ios::trunc);
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}
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}
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return nullptr;
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@ -155,13 +154,13 @@ static void RedPalette()
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system_palette[i].b = 0;
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}
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palette_update();
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SDL_Rect SrcRect = {
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SDL_Rect srcRect = {
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BUFFER_BORDER_LEFT,
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BUFFER_BORDER_TOP,
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gnScreenWidth,
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gnScreenHeight,
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};
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BltFast(&SrcRect, nullptr);
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BltFast(&srcRect, nullptr);
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RenderPresent();
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}
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@ -172,11 +171,11 @@ static void RedPalette()
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void CaptureScreen()
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{
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SDL_Color palette[256];
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std::string FileName;
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std::string fileName;
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bool success;
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std::ofstream *out_stream = CaptureFile(&FileName);
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if (out_stream == nullptr)
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std::ofstream *outStream = CaptureFile(&fileName);
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if (outStream == nullptr)
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return;
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DrawAndBlit();
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PaletteGetEntries(256, palette);
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@ -184,21 +183,21 @@ void CaptureScreen()
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lock_buf(2);
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CelOutputBuffer buf = GlobalBackBuffer();
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success = CaptureHdr(buf.w(), buf.h(), out_stream);
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success = CaptureHdr(buf.w(), buf.h(), outStream);
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if (success) {
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success = CapturePix(buf, out_stream);
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success = CapturePix(buf, outStream);
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}
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if (success) {
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success = CapturePal(palette, out_stream);
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success = CapturePal(palette, outStream);
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}
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unlock_buf(2);
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out_stream->close();
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outStream->close();
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if (!success) {
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SDL_Log("Failed to save screenshot at %s", FileName.c_str());
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RemoveFile(FileName.c_str());
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SDL_Log("Failed to save screenshot at %s", fileName.c_str());
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RemoveFile(fileName.c_str());
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} else {
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SDL_Log("Screenshot saved at %s", FileName.c_str());
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SDL_Log("Screenshot saved at %s", fileName.c_str());
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}
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SDL_Delay(300);
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for (int i = 0; i < 256; i++) {
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@ -206,7 +205,7 @@ void CaptureScreen()
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}
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palette_update();
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force_redraw = 255;
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delete out_stream;
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delete outStream;
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}
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} // namespace devilution
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