qndel
faae9a65c7
fix typos ( #2038 )
2021-05-23 03:57:47 +02:00
Anders Jenbo
6acb49bea4
Render quest and menu text using common text rendering
2021-05-21 04:23:49 +02:00
Anders Jenbo
4c6ddc79a1
Clean up text render
2021-05-19 14:09:33 +02:00
Anders Jenbo
a03a2c2634
Render chat panel using common text rendering
2021-05-19 14:09:33 +02:00
Anders Jenbo
d723ebce1a
Render help text using common text rendering
2021-05-19 14:09:33 +02:00
thebigMuh
7fbcfeb35c
Adding text rendering flag to adjust spacing to fit horizontally
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Now also works for multiline strings
2021-05-16 00:55:20 +02:00
Anders Jenbo
18aa04fa4f
♻️ Use common text rendering for store menus
2021-05-14 19:11:43 +02:00
Anders Jenbo
7667880de4
🐛 Implement letter spacing in new font rendering
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Fixes #1950
2021-05-13 21:52:44 +02:00
Anders Jenbo
e3c0c0a216
Fix some compiler warnings
2021-05-10 23:17:43 +02:00
Anders Jenbo
0b3d1c68fa
✨ Precompute font color tables
2021-05-08 18:48:19 +02:00
Anders Jenbo
68923c6c33
✨ Generic game text render function
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This should gradually replace all the direct rendering of game texts
throughout the code. The interface is made to closly mirror that of the
art fonts as that is what will eventually be used for rendering Unicode
fonts both in the menus and ingame.
fixup! ✨ Generic game text render function
2021-05-08 18:48:19 +02:00