Juliano Goncalves
a6eb92c185
Remove item persistence from 'inv.SpecialAutoPlace'
...
The 'saveFlag' argument used for persisting the changes into the
inventory is never leveraged on this function: all existing consumers
provide 'FALSE'. It was probably a copy-paste leftover from the
standard 'AutoPlace'.
2021-02-17 19:12:51 +01:00
Anders Jenbo
8742249ac7
Correct rounding erros in repair costs calculation
...
Fixes #997
2021-02-12 20:29:29 +01:00
Juliano Goncalves
5d2af51d01
Preserve cursor position when using stores
2021-02-03 20:48:47 +01:00
qndel
c0f5749728
Fix RNG diverging during level generation depending on the code path
...
The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
2021-02-01 06:44:16 +01:00
Anders Jenbo
c3b4b5193f
Unify a chunk of Hellfire code
2021-01-18 03:25:52 +01:00
Anders Jenbo
f9aacc8704
Merge branch 'master' of github.com:diasurgical/devilution
2021-01-09 19:36:09 +01:00
Anders Jenbo
be917d43c2
Make diablo vegan frindly
2021-01-09 16:48:32 +01:00
Anders Jenbo
0c96e32f19
Unify all defines, enums and structs
2021-01-08 20:53:06 +01:00
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
2021-01-07 02:29:06 +01:00
Anders Jenbo
5bdbf18902
Merge branch 'master' of github.com:diasurgical/devilution
2021-01-05 22:44:11 +01:00
Anders Jenbo
7aa7ee738d
Clean up witchitem init
2021-01-02 23:05:11 +01:00
Anders Jenbo
e2a98b75fe
Clean up some magic values
2021-01-02 22:34:32 +01:00
Anders Jenbo
c1a126868b
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-28 01:06:38 +01:00
Anders Jenbo
cc420a43a6
[hellfire] WitchSellOk
2020-12-27 23:40:28 +01:00
Anders Jenbo
6468b1e6e8
Clean up PrintSString
2020-12-27 23:40:18 +01:00
Anders Jenbo
b880bf0160
[hellfire] WitchRechargeOk
2020-12-27 23:40:10 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
719bc95a82
[hellfire] implement SmithSellOk
2020-12-05 19:53:19 +01:00
qndel
73dce4fa39
minor cleanup
2020-11-12 15:13:01 +01:00
Anders Jenbo
d4976f70ac
Merge branch 'master' of github.com:diasurgical/devilution
2020-11-09 06:36:10 +01:00
Anders Jenbo
e3ef222c4a
Reorder stores.cpp
2020-11-09 04:36:59 +01:00
Anders Jenbo
330074e840
Clean up menu animation code
2020-10-31 21:41:06 +01:00
Anders Jenbo
72e2637061
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-25 17:38:06 +01:00
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
Anders Jenbo
e90f84dd03
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-22 22:14:49 +02:00
Anders Jenbo
9150cb71a6
Clean up WitchBuyItem
2020-10-22 18:40:18 +02:00
Anders Jenbo
804071652b
Clean up HealerBuyItem
2020-10-22 18:17:17 +02:00
Anders Jenbo
ce1cc24e04
[hellfire] S_HealerEnter
2020-10-22 18:03:10 +02:00
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
2020-10-20 19:42:01 +02:00
Anders Jenbo
57326c6c7f
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-14 11:02:48 +02:00
Anders Jenbo
34e526d4a9
Fix OOB in stores ( #2123 )
2020-10-14 08:56:21 +02:00
Anders Jenbo
2d6c1efeab
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-12 10:46:28 +02:00
qndel
b81d2eb831
some cleanups ( #2099 )
2020-10-12 00:42:02 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
Anders Jenbo
f1a193e1e2
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-11 07:01:25 +02:00
pionere
92cc9d589c
Apply another bunch defines
2020-10-11 06:42:13 +02:00
pionere
f0a51ccf65
use defs instead of literals
2020-10-11 06:37:14 +02:00
Anders Jenbo
567a086ce1
Fix game speed affecting menu animations
...
Fixes #525
2020-09-28 07:03:22 +02:00
Anders Jenbo
e0a94686b0
Add game speed to multiplayer
...
Speed can only be set on game creation
2020-09-28 07:03:22 +02:00
Tyler
ecde1f647e
Adjust UI to any resoution
2020-09-28 07:01:27 +02:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Tyler
c803c6aa66
Calculate position of screen elements
2020-09-27 00:21:54 +02:00
luk
f98651d1b8
implement variable game speed #525
2020-09-17 14:32:06 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Robin Eklind
6448f7901b
stores: add bugfix comment for DrawSLine
2020-07-03 04:37:51 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
Anders Jenbo
3f11876aba
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-06 10:48:11 +02:00
qndel
5191237f42
enums and stuff ( #2024 )
2020-04-06 08:04:14 +02:00
Anders Jenbo
b040c04a18
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-04 07:56:06 +02:00
qndel
f35c955e36
[hellfire] S_StartBBoy bin exact
2020-03-31 17:00:54 +02:00