Xadhoom
148a7be44d
Merge upstream branch 'devilution/master'
2019-07-10 17:04:38 +00:00
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
4ff5197291
merge devilution
2019-06-28 21:53:52 +02:00
galaxyhaxz
26932a843f
Fix min diff in PlrHitMonst ( #1281 )
2019-06-28 02:41:41 +02:00
Anders Jenbo
e6f4e21631
Merge branch 'master' of github.com:diasurgical/devilution
2019-06-16 19:18:19 +02:00
Duarte Alvim
6a4142fb08
Add gold constants
2019-06-16 02:24:09 +02:00
Anders Jenbo
8cb04b0d9b
Merge branch 'master' of github.com:diasurgical/devilution
2019-06-02 19:11:49 +02:00
Manuel K
896933f55e
Replace magic number 352 with VIEWPORT_HEIGHT ( #1232 )
2019-06-02 17:51:33 +01:00
Anders Jenbo
56dcdd669b
Clean up DrawChr
2019-05-31 16:03:03 +01:00
Anders Jenbo
ce056b02d8
Merge branch 'master' of github.com:diasurgical/devilution
2019-05-30 14:40:33 +02:00
Anders Jenbo
565bb5aa7d
Adust dFlag enums
2019-05-29 16:23:08 +01:00
Anders Jenbo
0c4b4719b8
Merge branch 'master' of github.com:diasurgical/devilution
2019-05-09 23:51:21 +02:00
Sergey Semushin
47aee25195
Make Do_Death bin exact.
2019-05-06 23:03:54 +01:00
Anders Jenbo
23e7737c75
Merge branch 'master' of github.com:diasurgical/devilution
...
Fixes #92
2019-05-05 00:27:08 +02:00
Anders Jenbo
9f5af2e6df
Clean up player.cpp
2019-05-02 00:16:46 +01:00
Anders Jenbo
66438890aa
Clean up spells.cpp
2019-05-02 00:16:46 +01:00
Anders Jenbo
2327526a62
Merge branch 'master' of github.com:diasurgical/devilution
2019-04-26 19:22:49 +02:00
Robin Eklind
bfe060f173
Merge pull request #1037 from AJenbo/count
...
Correct count
2019-04-26 18:55:59 +09:00
galaxyhaxz
029b15f298
Fix type for Dungeon Micros
2019-04-26 03:17:06 +02:00
Anders Jenbo
512f858e67
Correct count
2019-04-26 02:34:19 +02:00
Xadhoom
6856fb74e2
Merge upstream beanch 'devilution/master'
2019-04-25 20:44:01 +00:00
Anders Jenbo
65b9fb87a8
Merge branch 'TownDead'
2019-04-24 14:08:25 +02:00
Anders Jenbo
55a0396f8f
Clean up mem_free_dbg style
2019-04-22 13:22:57 +02:00
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
2019-04-21 17:20:38 +02:00
galaxyhaxz
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
galaxyhaxz
7b687413b2
Rename InitPlayerLoc
2019-04-07 23:24:08 +02:00
Anders Jenbo
a907a4d49b
Merge branch 'master' of github.com:diasurgical/devilution
2019-04-05 15:21:53 +02:00
galaxyhaxz
d879a325e1
Fix dTransVal and pLightTbl ( #825 )
2019-04-02 14:19:28 -05:00
galaxyhaxz
5238265702
Implement assert support ( #791 )
2019-03-29 21:26:37 -05:00
galaxyhaxz
a29c75a3a2
Fix a few func/var names ( #731 )
2019-03-24 05:54:44 -05:00
Xadhoom
ecb242ae62
Merge branch 'master'
2019-03-12 09:36:42 +02:00
Anders Jenbo
3d0cd681df
Merge branch 'master' of github.com:diasurgical/devilution
2019-03-12 02:01:16 +01:00
Anders Jenbo
9358465bb5
AddMissile bin exact ( #621 )
...
* AddMissile bin exact
* Clean up bools
2019-03-11 23:59:26 +01:00
Xadhoom
5283a9ffd1
Put everything into namespace dvl
2019-03-11 20:10:23 +00:00
Anders Jenbo
f17e923ab8
Merge branch 'master' of github.com:diasurgical/devilution
2019-03-08 03:12:02 +01:00
Max Desiatov
269aa345bd
Fix downstream 64-bit builds
2019-03-08 03:07:21 +01:00
Xadhoom
6bb95a040e
Merge upstream branch 'devilution/master'
2019-03-02 16:01:07 +00:00
Anders Jenbo
bc015e9af1
Make _miDelFlag bool
2019-03-02 16:12:03 +01:00
Xadhoom
0210e2ff74
Small fix
2019-02-25 16:38:47 +01:00
Anders Jenbo
e7848c8192
Make debug less spammy
2019-02-24 17:29:37 +01:00
Xadhoom
216f91bf90
Merge upstream branch 'devilution/master'
2019-02-21 10:31:26 +00:00
Anders Jenbo
b5c7026b15
Not all animation combinations exists for player animations
...
This issue causes the game to look for 126 non existing animations
- Player always drops weapons when dying
- Player can only block if using a shield
2019-02-20 22:40:03 +01:00
Xadhoom
0ed4423be9
Possible engine bugfix
2019-02-02 11:09:19 +00:00
Xadhoom
fa90e6720a
Revert random_ to random and remove extern "C" linkage
2019-01-21 20:39:55 +00:00
Xadhoom
3dd6cf1671
First try, merge compiles, but immediate crash
2019-01-21 09:48:53 +00:00
Anders Jenbo
9b7da61dcf
Auto format src
2019-01-13 18:55:59 +01:00
Anders Jenbo
6d5c9619a7
Clean up town_draw_town_all ( #544 )
...
* Clean up town_draw_town_all
* Clean up town_draw_e_flag
* Clean up InitPlayerLoc
* Fix VS 2015 builds
* Clean up gendung_get_dpiece_num_from_coord
* Clean up town_draw_clipped_e_flag
* Clean up town_draw_clipped_e_flag_2
* Remove HIDWORD() as it is now unused
2019-01-06 01:36:59 +01:00
Anders Jenbo
fd2a45ff9a
Engine.cpp ( #548 )
...
* Clean up DiabloAllocPtr
* Clean up mem_free_dbg
* Clean up GetDirection
* Clean up PlayInGameMovie
* 18 directions
2019-01-03 02:29:31 +01:00
Anders Jenbo
efec32bcd5
Compile files as C ( #527 )
...
* Compile files as C
* Provide fallback for qmemcpy
Enable C compilation for:
Source/gendung.cpp
Source/inv.cpp
Source/minitext.cpp
Source/pack.cpp
2018-12-30 13:16:11 +01:00
Robin Eklind
e915623726
rename SetCursor to SetCursor_ to avoid collision with windows.h
...
Translation done automatically using:
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
2018-12-30 03:19:10 +01:00